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TMM - Dee

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STATUS: Active

:bulletblue: Background: born aboard the Dragonfly between Llomerryn and Ayesleigh, Dee spent all of his childhood and part of his teens living on the sea, taking on a deckhand's job as soon as he was able to walk and facing, along with his family and crew, dangers that only those who venture deep in the ocean can experience; watching phenomena that most folk would never be able to even imagine. Destined to be a sailor like his parents and probably to get his own ship, Dee was looking forward to continue with the sailor life until, at the age of 14, an incident happened at Denerim's docks and his magic showed up for the first time only to get his sister unintentionally hurt. Terrified of himself, Dee ran away and turned himself in to the templars, who soon took him to Kinloch Hold.

Scared of his own magic, Dee completely shut down to all attempts to teach him primal magic and any kind of offensive spells, until Enchanter Yritheios took him under his wing and started teaching him Healing magic, which Dee soon embraced. After a rough Harrowing that he went through in a rather unusual way for a mage, he started working with his mentor healing his fellow mages and apprentices and learned the ways of a Spirit Healer. Thanks to his dedication to healing, now he's been selected along with Reese to be an itinerant mage and travel between Calenhad's Brook, Leften and Darkmoor to help villagers in need of medical assistance.

Eventually, after spending a long time outside the Circle and joining a mercenary company with Reese, Dee decided that he wanted to be free to the point of actually trying. Rejected by Reese in the end, he sought the help of ser Miri, a templar, who helped him get rid of his phylactery, and who left Ferelden in his company aboard a ship, after betraying the Order, both of them leaving TMM in search of a better life.

After spending some weeks with his family, Dee joined his sister's crew and sailed towards Tevinter, where he's spent the last few months hindering slave trading operations in the area of Qarinus, returning kidnapped Rivaini and Antivan people to their homes, and honing his magic abilities a bit. After their victorious return to Rivain, Dee was rewarded with Circle documents that grant him some protection and freedom of action, even if he has still been advised to preferably not set foot in Ferelden.

Returning to his family's merchant business, he's been sailing the Waking Sea and doing business in the Marches and Nevarra, but after docking in Cumberland and hearing the worrisome news about Avery, he's decided to investigate about the ruckus on his own.

:bulletblue: Appearance/ Personality: Dee is tall and fit,  physically strong due to his hard work as a kid and his constant exercising, on top of many hours of serving as a sailor. His tan skin is covered in freckles and he has two scars on his face, one on his chin and one above his right eyebow. His body is covered in blue ink tattoos, a mix of Rivaini honor and sailor pride. With lighter eye and hair color for a Rivaini due to Marcher blood on one side of the family, Dee alternates between hairstyles fairly often, usually experimenting with his regrow hair spell.

Dee's generally a friendly and chill guy, and a very patient one. He tends to get along with everybody that doesn't openly advocate for murder, and avoids people who he doesn't like. Although he will usually avoid fights, if it gets to that he may use his fists as well as his magic. He is also very judgemental and has very strong and idealistic beliefs, although he is learning his view of what the world should be is impossible. He likes to laugh and appreciates good humor and playfulness. Generally afraid of taking the first step in flirting, but happy to engage in it with some encouragement, although there may be some blushing.

:bulletblue: Name day: 26th of Justinian (June) 9:06 Dragon

:bulletblue: Other:

-He has a beautiful deep voice and loves singing. He does it fairly well and you can usually hear him singing to himself as he does his things, or humming when he's trying to calm a patient down (especially when they're kids).
-He's also an excellent swimmer and diver.
-He's bound to a spirit of Compassion, who in the Fade has the blurred shape of a child with large claws for hands.
-Learned the ways of a shapeshifter from his mage family members.
-Values life, and tries to kill as little as possible, often feeling terrified of himself after he does it.

:bulletblue: Pets:

-Clod, a messenger pigeon


Heartchart part 1 1 level
Heartchart part 2
Compendictionary 1 level
Sin meme 1 level
Faceclaim meme 1 level
Language meme
Motivation meme 1 level

:bulletblue:  Level:   30 (40 points) [0 respec points]

>> Complete list of Dee's spells and skills with descriptions <<

:bulletblue: Jinxes:

Involuntary naturist: the character's clothing suffers from a streak of misfortune and shortlivedness, often catching fire, often soaking wet, often tearing away, seams ripping and unraveling, leaving the poor character exposed to the elements and lascivious leers. Particularly likely to happen when pursued by slasher villains.

Wanted Person – The character has a prize on her head. For what reason? Bounty hunters don't care! A GM should feel at liberty to throw in random bloodthirsty bounty hunters after the character. 
Wanted in:
-Qarinus: stealing slaves, accomplice of murder of several nobles and merchants


:bulletblue: Skills:  

-Nautical knowledge
-Medical knowledge

:bulletblue: Spells:  

Arcane
-Arcane shield
-Wisps of light
-Arcane bolt
-Attunement [tier 2]
-Arcane blast [tier 2]
-Time spiral [tier 2]

Primal

-Winter's grasp
-Cone of cold
-Rock armor
-Blizzard [tier 2]

Healing

-Halt bleeding
-Anesthetic magic
-Mend flesh
-Regrow hair
-Deep heal (tier 2)

Entropy

-Sleep
-Paralyze
-Horror
-Death hex
-Mass paralysis (tier 2)
-Waking nightmare (tier 2)
-Death Cloud (tier 2)

:bulletblue:  Specializations:

Spirit Healer

-Death ward
-Vanish scars
-Purity of body
-Wholeness of body (tier 2)
-Group restoration (tier 2)

Force Mage

-Telekinetic burst
-Fling
-Pull of the Abyss
-Scissor sweep
-Manaflush (tier 2)
-Fist of the Maker (tier 2)

Shapeshifter

-Shapeshifting
:bulletblack:Familiar forms:
:bulletgreen:Dog - Rivaini (Rhodesian) Ridgeback en.wikipedia.org/wiki/Rhodesia…
:bulletgreen:Monkey - Rhesus macaque  en.wikipedia.org/wiki/Rhesus_m…
:bulletgreen: Smooth coated otter en.wikipedia.org/wiki/Smooth-c…
:bulletblack:Great forms:
:bulletgreen: Lion en.wikipedia.org/wiki/Lion
:bulletgreen: Brown rat en.wikipedia.org/wiki/Brown_ra…
:bulletgreen:[pending]
:bulletblack: Wild form
:bulletgreen: Bird - House sparrow en.wikipedia.org/wiki/House_sp…
:bulletgreen: Tarantula - Poecilotheria metallica en.wikipedia.org/wiki/Poecilot…
-Master shapeshifter

:bulletblue:Unarmed

-Hard punches

:bulletblue:  ITEMS

:bulletgreen:  On him

QUEST:

-Comfortable clothes, leather top and hard boiled leather vambraces, sturdy leather boots.
-Big woolen coat
-Scarf that doubles as a headwrap
-Black pearl necklace (Peace enchantment)
-Leather bracelet with a single lapis lazuli bead. It has a little "M" engraved. 
-Rivaini styled steel dagger
-Knuckle dusters
-Backpack
-Utility belt
-Shoulder bag with medical supplies:
         -Bone needles, silk thread, bandages
         -Scalpel, tweezers, amputation knife
         -Leather strips
         -1 x Health poultice
         -1 x Lyrium potion
         -Pouch of elfroot
         -Shaving razor
-Waterskin
-Flask of rum
-Pouch of seeds
-Tent (small)
-Travel rations

Day to day

-Comfortable clothes, usually in the style of sailors

Stored in backpack

-Change of clothes
-Travel journals, bound in leather, with rose petals pressed between pages
-Dairsmuid Circle documents
-Small piece of parchment, scribbled on
-Writing kit
-Knitting needles and yarn
-Several Rivaini charms
-1 torch
-1 flask of oil

Old (stored away)

-Circle robes
-Change of clothes
-The basics of Entropy magic by Andrew W. (book, handwritten. There's an ink portrait of Dee and another guy folded inside)
-Acolyte's staff
-Various books about Healing magic
-Robes (found at the tower of Ishal)
-A wooden ship model, gift from Reese
-A leather and wooden bead bracelet with a pewter anchor on it, made by Reese Returned to Reese.
-Black velvet robes and cape
-Circle travel clothes
-A badass dragon staff (Enhances blood magic and self healing) 

:bulletblue: Scars, tattoos and piercings:

-Old scar on his chin
-Cross scar over his right eyebow
-Several piercings
-Several tattoos

:bulletblue:Money 15gp 50sp 43cp


:bulletblue: Quests:

-The immunity syndrome BY WeeRLegion 
-Tip the scales by WeeRLegion   
-Full moon over Leften by WeeRLegion 
-The Most Dangerous Weapon (The Heart of Many Troubles Part I) by Abadir  
-An evening of merriment [Event]
-Something is A'Stirring by SnGhost 
-The Silver Giant by WeeRLegion  
(1 level from Nino)
-The Hungry Mabari Saw Games by WeeRLegion  and Neimiko 
-Fallen from Grace by SnGhost 
-Banns and Bandits: Back to the Suck by WeeRLegion 
(1 level from Jafar)
(1 level from Jafar)
(1 level from Nino)
-Lords of Dog's Bollocks - Part 11 by WeeRLegion
-Lords of Dog's Bollocks - Part 12 by WeeRLegion
-Lords of Dog's Bollocks - Part 14 by WeeRLegion
-Lords of Dog's Bollocks - Part 15 by WeeRLegion
-Lords of Dog's Bollocks - Part 16 by WeeRLegion
-Lords of Dog's Bollocks - Part 27 by WeeRLegion
-Lords of Dog's Bollocks - Part 27 chapter 2 by WeeRLegion
-Lords of Dog's Bollocks - Part 27 chapter 3 by WeeRLegion 
-Lords of Dog's Bollocks - Part 27 chapter 4 by WeeRLegion 
-Lords of Dog's Bollocks - Part 28 by WeeRLegion 
-Lords of Dog's Bollocks - Part 28 part 2 by WeeRLegion 
-Lords of Dog's Bollocks pt.34 - Freeze Frame by WeeRLegion 
-Lords of Dog's Bollocks pt.37 - Field of Broken Swords by WeeRLegion 
-Lords of Dog's Bollocks pt.37, ep.2 - Field of Broken Swords by WeeRLegion 
-Lords of Dog's Bollocks pt.39 - Morituri Te Salutant by WeeRLegion 
-Lords of Dog's Bollocks pt.39 - Morituri Te Salutant, ep.2 by WeeRLegion
-Lords of Dog's Bollocks pt.40 - Miles Above the Shark by WeeRLegion
-Lords of Dog's Bollocks pt.41 - Careful what you wish for by WeeRLegion
-Lords of Dog's Bollocks pt.42 - After the war by WeeRLegion
-Ancient magic for dummies pt.1 by SnGhost 
-Ancient magic for dummies pt.2 by SnGhost 
-Blackmeth Vol 2 - The Abyss stares back pt.5 by WeeRLegion 
-Blackmeth Vol 2 - Farewell to Sombermarch WeeRLegion 
-Blackmeth Vol 2 - A stand on Verpa Crag WeeRLegion 
-Blackmeth Vol 2 - A stand on Verpa Crag pt.2 WeeRLegion 
-Blackmeth Vol 2 - A stand on Verpa Crag pt.3 WeeRLegion 
-Blackmeth Vol 3 - Hangover by WeeRLegion 
-Warcamp, aka. The Problem With Wolf-People, pt. 1 by WeeRLegion 
-Warcamp, aka. The Problem With Wolf-People, pt. 2 by WeeRLegion 
-Blackmeth Vol.3 - The Craven ways of Lord Feigenbaum the Womanizer pt.1
-Blackmeth Vol.3 - The Craven ways of Lord Feigenbaum the Womanizer pt.3
-Blackmeth Vol.3 - The Craven ways of Lord Feigenbaum the Womanizer pt.4
-Blackmeth Vol.3 - The Craven ways of Lord Feigenbaum the Womanizer pt.5
-Blackmeth Vol.3 - The Craven ways of Lord Feigenbaum the Womanizer pt.6
-Blackmeth Vol.3 - The Craven ways of Lord Feigenbaum the Womanizer pt.15
-Blackmeth Vol.3 - The Craven ways of Lord Feigenbaum the Womanizer pt.19
-Blackmeth Vol.3 - The Craven ways of Lord Feigenbaum the Womanizer pt.20
-Blackmeth Vol.3 - The Craven ways of Lord Feigenbaum the Womanizer pt.21
-Drunks of the Red Steppe pt.1
-The tournament in Hossberg pt.1
-The tournament in Hossberg pt.2
-The tournament in Hossberg pt.3
-The tournament in Hossberg pt.4
-The tournament in Hossberg pt.5
-The tournament in Hossberg pt.6

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Ariada's avatar
Alucino muchísimo con cómo te ha quedado este buen señor.